Friday, September 17, 2010

Hand


And last exercise of the day, a hand with one finger nail. Not great. But I learned somethings. Tomorrow Chapter Six ANIMATION! Yay.

Thursday, September 16, 2010

Egghead and Eggholder


All I can say is that maya is bizarre. This egghead was a little more challenging and clearly I haven't come close to grasping the push and pulling of the Sculpt Geometry tool.

Helmets, Goblins and Eggs


Well been playing around with Maya these last few days, and getting distracted with all my new triathlon training options now that I am a member of LA Tri Club. Took me a long time to model this helmet, created from an image provided by the maya manuel. One is the smoother version obviously.

This next one was fun, I had to turn this human head into a Goblin. (Well what Maya considers a goblin).
Human

Goblin... looks way too friendly in my opinion to be a real goblin, maybe it is part elf and human and the ugly bits are goblin.


And then for this Egg holder i had to make it out of a curve, and I've discovered that my manuel is missing some of the images that I'm suppose to use as a guide. Oh well, I figured it out anyway. :)

Saturday, September 11, 2010

Temple!



Yay! Finally have Maya and just finished making my first architectural structure, a temple! The Maya Springboard class starts the 27th, and I want to get familiar with the program a little bit more before then. Can't Wait!