Wednesday, December 1, 2010

Movement!

Well, its been a while since I've posted work. I tried to post my bouncing ball but couldn't figure it out. But I've learned some things about uploading stuff since then so these should work. My animations for the robot arm and the one-leg step. Haven't really tweaked the graph editor as much as I should, if any, but its daunting. I'm working on it.

I tried to add personality to the robot, rather than just a generic movement.


And here I didn't play with squash and stretch, just fiddled around with learning IK (Inverse Kinematics). And tomorrow is our last session of Maya Springboard. :(

Then I have a month to play with what I've learned, Christmas, and up my cycling.

Sunday, November 7, 2010

Animation Mentor Funtime!

So I have been doing the Maya Springboard class as a prereq to the Animation Mentor term and so far I've learned a ton. Below is a screen shot of a set that I made. I made everything from scratch, the character, the house and all the props and I added all the textures and colors as well as the lighting. I am still working on the lighting for this week. But compared to what I knew a month ago, WOW! Yay AM!


Oh, and this is Nathan, he just came back from his daily trek to the mailbox where he found a gold locket.

Friday, September 17, 2010

Hand


And last exercise of the day, a hand with one finger nail. Not great. But I learned somethings. Tomorrow Chapter Six ANIMATION! Yay.

Thursday, September 16, 2010

Egghead and Eggholder


All I can say is that maya is bizarre. This egghead was a little more challenging and clearly I haven't come close to grasping the push and pulling of the Sculpt Geometry tool.

Helmets, Goblins and Eggs


Well been playing around with Maya these last few days, and getting distracted with all my new triathlon training options now that I am a member of LA Tri Club. Took me a long time to model this helmet, created from an image provided by the maya manuel. One is the smoother version obviously.

This next one was fun, I had to turn this human head into a Goblin. (Well what Maya considers a goblin).
Human

Goblin... looks way too friendly in my opinion to be a real goblin, maybe it is part elf and human and the ugly bits are goblin.


And then for this Egg holder i had to make it out of a curve, and I've discovered that my manuel is missing some of the images that I'm suppose to use as a guide. Oh well, I figured it out anyway. :)

Saturday, September 11, 2010

Temple!



Yay! Finally have Maya and just finished making my first architectural structure, a temple! The Maya Springboard class starts the 27th, and I want to get familiar with the program a little bit more before then. Can't Wait!

Saturday, May 8, 2010

Ramone & Henriatta

This is an animatic I have been working on for my short film idea. I storyboarded it and then colored it in flash. It is still rough for now and will probably get changed a bunch more before I start animating. I'd appreciate any comments.